Last Fight 2

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Originally posted by:If you saw the title was about the last fight why would you hover over it to read it? That would be stupid. I give people the benefit of the doubt and assume they aren't that dumbI would really hate to side with Dallis and give up my source. It feels wrong from an rp aspect but that may be my only choice to finish the gameWell I won't spoil the ending for you if you beat it the way I mentioned:) It turned out. Unfortunately the person I wanted to ascend wouldn't.

So I gave it to the red prince. I'm coming super late to this party - but am equally stuck on the last fight. I think I may have spec'ed wrong - my fighter/Red Prince is not coming anywhere near destroying Braccus's armor in one turn - and I have let Ifan get his revenge, so am fighting against everyone.I've not found this in the discussion forums-but would anyone mind sharing their points allocations for their fighter and ranger that allows them to get armor down that fast?The best I can do with one-handed sword is like 500-700 damage, with two handed sword a bit more. But that doesn't come close to Braccus armor breaking, even with tentacle, etc., it's like 1,500 damage.Ranger similarly - arrow storm doesn't seem to be doing the above.I know this is probably a n00b question, so feel free to ignore, but any help would be greatly appreciated! Originally posted by:I'm coming super late to this party - but am equally stuck on the last fight. I think I may have spec'ed wrong - my fighter/Red Prince is not coming anywhere near destroying Braccus's armor in one turn - and I have let Ifan get his revenge, so am fighting against everyone.I've not found this in the discussion forums-but would anyone mind sharing their points allocations for their fighter and ranger that allows them to get armor down that fast?The best I can do with one-handed sword is like 500-700 damage, with two handed sword a bit more.

But that doesn't come close to Braccus armor breaking, even with tentacle, etc., it's like 1,500 damage.Ranger similarly - arrow storm doesn't seem to be doing the above.I know this is probably a n00b question, so feel free to ignore, but any help would be greatly appreciated! If you saved before entering the tomb, go to the kemms' mansion and get tea from lady kemm.

Last fight I was under weight and over trained. This time, how about pillow fists eh? I told Deontay I am going for a knock out. Everyone said 'oh. Shadow Fight 2 is a nail-biting mix of classical Fighting and RPG. This game lets you equip countless lethal weapons and rare armor sets, and features dozens of lifelike-animated Martial Arts techniques! As the thrilling Fantasy storyline unfolds, you will fight numerous unique.

Can be used in combat for 0ap and it reduces the ap cost of everything by 2, down to a minimum of 1. If that extra ap doesn't do it, I can try to help look at your whole party. Originally posted by:I'm coming super late to this party - but am equally stuck on the last fight. I think I may have spec'ed wrong - my fighter/Red Prince is not coming anywhere near destroying Braccus's armor in one turn - and I have let Ifan get his revenge, so am fighting against everyone.I've not found this in the discussion forums-but would anyone mind sharing their points allocations for their fighter and ranger that allows them to get armor down that fast?The best I can do with one-handed sword is like 500-700 damage, with two handed sword a bit more.

But that doesn't come close to Braccus armor breaking, even with tentacle, etc., it's like 1,500 damage.Ranger similarly - arrow storm doesn't seem to be doing the above.I know this is probably a n00b question, so feel free to ignore, but any help would be greatly appreciated! If you build your warrior tanky - overpower can quite easily remove all of Braccus Armor just like that.I wouldn't really bother with Arrow storm, it seems to be great against big targets so your arrows actually hit (it's pretty great against the kraken due to its size) but against small enemies it seems quite rng (as I suppose this is DE?).

Rune Factory 2: A Fantasy Harvest Moon is the second installment in the Rune Factory series for Nintendo DS. It brought many features to the series, such as the request board tasks. Rune Factory 2 is set several years after the first game. The evil Sechs Empire has been defeated, and the Kingdom of Norad is once again at peace. Things may not stay that way for long, however, as dark premonitions foretell of dangers to come. For Rune Factory 2: A Fantasy Harvest Moon on the DS, GameFAQs has 7 FAQs (game guides and walkthroughs), 2 cheat codes and secrets, 10 reviews, 14 critic reviews, 2 save games, and 4 user. Rune factory 2 bachelorettes. In a first for the Rune Factory series, the story of Rune Factory 2 is multigenerational. You begin the game as Kyle, a strange man who comes to Alvarna Village. Eventually, you will take on the role of Kyle's child, opening up a whole new adventure. Rune Factory 2: A Fantasy Harvest Moon is a simulation role-playing video game developed by Neverland. It was published in Japan, North America and the PAL regions by Marvelous Entertainment, Natsume and Rising Star Games respectively for the Nintendo DS.

Page Tools.Welcome to IGN’s guide for Dishonored: Death of the Outsider. This will seek to guide you through the dangerous land of Karnaca as Billie Lurk - with an emphasis on non lethal and stealth gameplay. This guide will also point you towards any available collectibles that include and.In Mission 1 - One Last Fight, you’ll enter the role of Billie Lurk - aka Megan Foster - a former assassin under Daud, and also accomplice of Corvo Attano and Emily Kaldwin during their trip to Karnaca. Now, it’s Billie’s time to shine as she searches for Daud following rumors of a fight club at the Albarca Baths. Fantasia disney. Video Guide Part 1You’ll start out on your ship - dead in the water, which means it’s time to leave it all behind.

There’s a few notes you can read in your quarters, as well as some Contracts. Contracts are like Side Quests, and completing them will net you extra gold, and possibly some Bonecharms too. For now, you can take the Burn the White Hound and Industrial Espionage Contracts that you can complete as we do our main mission.Heading out of your quarters, be sure to inspect the map to see where you’ll be heading - a location in Karnaca not far from where Emily and Corvo first made landfall when they were here. Check out the rest of the notes and letters you’ve received, and then exit the hull of the ship onto the deck. The rest of your ship is shuttered and closed, leaving you to exit the ship up over the side and onto the docks leading towards a carriage station.

You’ll spy some rats here, and Billie has the interesting ability to listen in on their whispers as Corvo did with the Heart. They often mumble cryptic words, but sometimes have hints worth listening to.Head up the stairs and take the carriage straight to your destination - the Ablarca Baths.Northern Campo Seta District Stepping out of the carriage, you can inspect the room for the site of a failed witches’ altar - The demise of Delilah has severed the connection of her coven from the Void. Look for a blocked exit and smash it with your sword to escape. Exiting the next room, you can spy a lone guard admiring a picture of your wanted poster.

Go into stealth and choose your playstyle to either assassinate or choke out non lethally. For the purpose of this guide, we’ll knock him out, and stash the body out of sight just in case. From this point, you can either head through the gate next to the broken down carriage, or look left to spy a boarded up entry to a shed. Inside here you’ll finally start finding some items like food - and also Copper Wire that gets you some coin. Out on the path, you can spot two guards talking about a new gang - The Eyeless - who have taken up residence in the Albarca Baths. If you want to play it lethally you can shoot one in the head with your wrist-mounted arrows, otherwise, wait for one guard to patrol away before knocking them out separately (you can drop down from your vantage point, but watch the noise level).

Be sure to look for a table near the bottom for a map of the area and Voltaic Shots, which can be used lethally or non-lethally as you wish. Bonecharm #1 - After taking out the guards, look up above the train tracks for a balcony to a residence, and use the pipes up on the left side to enter the home. Inside, look to the right to find your first Bonecharm - which will give you random beneficial effects, and can be swapped out with others.Be sure to inspect the room to plunder other valuables, and note the safe next to the door.

It has no clue to its combination, so leave it for now and head outside into neutral territory. (Edit: The safe combination is the number of books that are grouped together above the desk with the fight scoreboard. In my particular case it was 4-5-1. I don't know if this differs from someone else's game but it was the case in mine.)Outside, the streets are filled with former witches and thugs, but nobody will bother you unless you try something silly. You can also drop down to the other side of the train tracks that connect back to where you first entered - just mind the sleeping Bloodhounds, and help yourself to any money in the makeshift camp.There’s not much else in this area aside from a Springrazor in an abandoned storefront, and some coins stashed on the balconies above.

Take the steps up into the main building to enter the baths.The Albarca Baths. Video Guide Part 2Inside you can find a lot of dead bodies - those who did not do well in the fights. Be sure to look left to find a map of the place, and note the different levels and rooms. You should also take the time to listen to any rats scurrying about - they may mention a hole in the ceiling above the Locker Room. There’s also a locked door on the right, but a nearby gang member will allow you to enter for 100 coins. However, it’s unlikely you have that amount, and even then it’s better to look around first.Heading down the stairs you’ll enter the fight club - there’s a pit in the middle where Daud, the Black Magic Brute, is being kept under control by a Suppressor Machine. The thugs are controlling it, and messing with it will incur their wrath.

You can also find a few items lying about - including whale bones carried by the thugs, but careful where and what you pickpocket - they won’t take kindly to too much stealing.Note also the bookeeping office in the corner that’s restricted, but the bookie outside has a note about the safe we saw earlier - and a clue to opening it up. There’s also a bar in the corner that stocks Plagued Spirit that will dizzy enemies from its stench if thrown - but grabbing one will make them mad. Bonecharm #2 - Instead, look for a doorway leading into the locker rooms, and scour the place for items before heading into the showers and looking along the ceiling for an open hole to climb up through into the first floor boiler room. Up here, there’s another Bonecharm you can grab on the nearby desk.In the boiler room, look for a pipe venting hot air and seal it with a nearby wheel to gain access into the rafters above the fight arena.

From here, you can make your way across the pipes going right to access other rooms up here. Contract: Industrial Espionage - With the Workshop Key you gained from the bartender, open the drawer next to the one that had the Bonecharm to find the Plagued Spirit Bull Rat Liquor recipe note. To complete the contract, you’ll also need to destroy every bottle of the stuff in the room, so stand a good distance away from a wall and toss them until the job is done.Explore the room to find coins a plenty in the drawers and cash register, and note the bottles of Plague Spirit if you need to create a distraction. The next room leads back to the entrance, which can unlock and knock out the woman guarding the front if you wish, or just open the window to the outside to prep your escape.

Roy jones jr last fight 2020

Bonecharm #4 - Head back out onto the balcony over the fight club and enter the first door on the right. In this small generator room, you can find another Black Bonecharm in a vise, and some Raw Whalebone is here to help you make more.Instead of entering the next room from the balcony outside, look up to find a small opening you can crawl through into the furnace room. From up in the rafters you can avoid or get the drop on the guard in this room. While you’re down here, be sure to speak to the rats to learn that Blood Hounds roam near this area.Ignore the stairs back down for now and keep going up the path until you find a door on the left and peek through. Two thugs are talking about the hounds in the next room, and off to the right is an area with two bodies hanging by Hook Mines on the ceiling.

There’s also a ledge up here that you can look into to find the hounds, and kill them if you want.Alternatively, you can creep back into the room with Jeanette and her friend and shoot the red switch on the wall to loose the hounds on her, which will usually get her killed (Hounds killing someone won’t count towards your kill count - nor will killing hounds themselves. Or, you can wait until she heads into the restroom or looks at the cages to take out her friend, and then toss a Hook Mine at the pipes to zip her up and knock her out.